|
Author | Thread Statistics | Show CCP posts - 42 post(s) |
![]() Niki Silver ![]() ![]() ![]() |
Posted - 2005.11.07 19:46:00 -
[1] Change base drone damages (not dmg multiplier, just base dmg) so that they are even as far as damage output per m3. Currently: Light drone 4dmg 5m3 = 0.8dmg/m3 Med drone 9dmg 10m3 = 0.9dmg/m3 Hvy drone 22dmg 25m3 = 0.88dmg/m3 Would like to see: Light drone 5dmg 5m3 = 1dmg/m3 Med drone 10dmg 10m3 = 1dmg/m3 Hvy drone 20dmg 20m3 = 1dmg/m3 This would simplify balancing drone bay size on all ships as each m3 of drone bay would be worth the same ammount of damage ship to ship. If people chose to use drones with higher or lower dmg multipliers that is up to them and thier own personal preference. Personally I like to use an even distribution of each, though I am about ready to quit using Ogre in the mix because I think it is absolutely absurd that I litterly have to stop my big slow battleship in order to scoop this slow arse drone into my bay. I do not like that heavy drones are 25m3 instead of 20, it does not follow the pattern set forth by the transition set by moving from light to mid. IMO a ship with 100m3 bay should be able to float 5 heavies. I do like the changes being presented but you are pre-nerfing the hell out of them by halving drone bay across the board. A ship that could previously float 10 light drones is going to be cut to 5, and the light drone ewar drones arn't worth using so that pilot is going to have to move up to medium, cutting him down to a couple mids and one light. This is hardly comparable to the damage and versatility of having a full 10. All in all I think the drone changes are good. Anything that reduces lag is a good thing. I would very much like to see heavies reduced to 20m3. I would like see dmg/m3 balanced across all sizes of drone. I would like to see drone bay size analyzed on a ship to ship basis giving consideration to all factors involving balance, rather then a simple chop the bay in half. And lastly, I would like to see a new module - drone bay expander. |
Niki Silver Ethereal Imperium Tactical Narcotics Team ![]() ![]() ![]() |
Posted - 2005.11.07 19:46:00 -
[2] Change base drone damages (not dmg multiplier, just base dmg) so that they are even as far as damage output per m3. Currently: Light drone 4dmg 5m3 = 0.8dmg/m3 Med drone 9dmg 10m3 = 0.9dmg/m3 Hvy drone 22dmg 25m3 = 0.88dmg/m3 Would like to see: Light drone 5dmg 5m3 = 1dmg/m3 Med drone 10dmg 10m3 = 1dmg/m3 Hvy drone 20dmg 20m3 = 1dmg/m3 This would simplify balancing drone bay size on all ships as each m3 of drone bay would be worth the same ammount of damage ship to ship. If people chose to use drones with higher or lower dmg multipliers that is up to them and thier own personal preference. Personally I like to use an even distribution of each, though I am about ready to quit using Ogre in the mix because I think it is absolutely absurd that I litterly have to stop my big slow battleship in order to scoop this slow arse drone into my bay. I do not like that heavy drones are 25m3 instead of 20, it does not follow the pattern set forth by the transition set by moving from light to mid. IMO a ship with 100m3 bay should be able to float 5 heavies. I do like the changes being presented but you are pre-nerfing the hell out of them by halving drone bay across the board. A ship that could previously float 10 light drones is going to be cut to 5, and the light drone ewar drones arn't worth using so that pilot is going to have to move up to medium, cutting him down to a couple mids and one light. This is hardly comparable to the damage and versatility of having a full 10. All in all I think the drone changes are good. Anything that reduces lag is a good thing. I would very much like to see heavies reduced to 20m3. I would like see dmg/m3 balanced across all sizes of drone. I would like to see drone bay size analyzed on a ship to ship basis giving consideration to all factors involving balance, rather then a simple chop the bay in half. And lastly, I would like to see a new module - drone bay expander. Ethereal Imperium [E-IMP] is recruiting! Please visit our webpage for more information. |
Copyright © 2006-2025, Chribba - OMG Labs. All Rights Reserved. - perf 0,17s, ref 20250911/0839 EVE-Online™ and Eve imagery © CCP. |
COPYRIGHT NOTICE EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website. |